Spencer Bentley

Unity. Powered.
About
I have a passion for simulation, gaming and virtual reality environments. I have spent the last 4 years building simulations for major industries including companies such as Halliburton, CAT, Tele-port, among many others. I enjoy working in a team environment collaborating for successful deliverables. I look forward to utilizing my programming and team management experience to create dynamic solutions.

Software
Unity
C#
Oculus VR Unity Development
GitHub
Microsoft HoloLens Development
C++
Autodesk Maya
Photon Multiplayer Development
Adobe Suite
Houdini

Adjunct Professor
VR/AR Unity
2021 - Present
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Developed a dynamic Virtual Reality (VR) Unity class curriculum
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Engaged students in 1:1, small groups and breakout sessions utilizing various discussion methods to actively retain attention across a variety of learning styles
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Instructed college students in the fundamentals of developing projects in Unity for both VR & AR purposes
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Utilized both the Oculus Quest 2 and Microsoft Hololens
